Astroneer – choking hazard

Astroneer – choking hazard

Astroneer was meant to be a quick text detour between video reviews. A few hours play to see everything the game had to offer, a few more to write it up with a few screen-grabs… bish-bash-bosh, another review of an indie survival/crafting game. Imagine my surprise 20...
Starlight: Defence Command – top-down Tron turrets

Starlight: Defence Command – top-down Tron turrets

If an RTS had a drunken one-night stand with a tower defence game in a seedy neon-lit motel, the lovechild would be Starlight: Defence Command. But that kid turned out good. Planet Defence Simulator Nanite Games Ltd’s debut game puts you in the hotseat of a Unified...
The Long Dark – live freezing, die crying

The Long Dark – live freezing, die crying

Imagine the scene – mournful piano notes and wailing violins play over a winter forest. Dead trees tower over a crumbling shack. A fragile wisp of smoke escapes the collapsed roof, fed by a stove fire barely visible through iron bars. The only sign of humanity in this...
Prey – not that one, the new one

Prey – not that one, the new one

Prey is the best immersive sim I’ve played in a decade. I enjoyed the Bioshocks, I adored the original Deus Ex and Thief games, but other titles (We Happy Few, Dishonoured, Alien: Isolation) either failed to capture that feeling of total freedom tempered by your...
Starbound – 2D star wars

Starbound – 2D star wars

97% of people call it “Terraria in Space”. Those people are as wrong as they are made up, by me, for dramatic effect. Sure, that imaginary majority will see the low-pixel graphics, zoomed-out point of view, intricate block-based crafting system and diverse...